   var clock = new StationClock("clock");
  clock.body = StationClock.RoundBody;
  clock.dial = StationClock.SwissStrokeDial;
  clock.hourHand = StationClock.SwissHourHand;
  clock.minuteHand = StationClock.SwissMinuteHand;
  clock.secondHand = StationClock.SwissSecondHand;
  clock.boss = StationClock.NoBoss;
  clock.minuteHandBehavoir = StationClock.BouncingMinuteHand;
  clock.secondHandBehavoir = StationClock.OverhastySecondHand;

  animate();

  function animate() {
    clock.draw();
    window.setTimeout("animate()", 50);
  }
